
System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
   at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
   at Downhill.Downhill.Downhill_Tick(Object sender, EventArgs e)

System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
   at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
   at Downhill.Downhill.Downhill_Tick(Object sender, EventArgs e)

System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
   at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
   at Downhill.Downhill.Downhill_Tick(Object sender, EventArgs e)

System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
   at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
   at Downhill.Downhill.Downhill_Tick(Object sender, EventArgs e)

System.Threading.ThreadAbortException: Thread was being aborted.
   at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
   at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
   at GTA.Script.Wait(Int32 ms)
   at Downhill.Downhill.CheckRacePositions()

System.Threading.ThreadAbortException: Thread was being aborted.
   at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
   at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
   at GTA.Script.Wait(Int32 ms)
   at Downhill.Downhill.CountDown()

System.Threading.ThreadAbortException: Thread was being aborted.
   at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
   at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
   at GTA.Script.Wait(Int32 ms)
   at Downhill.Downhill.CountDown()
